![]() ![]() Today we’ve patched a server that is critical to the login experience, and this change has increased login reliability. There are several areas where we’re working to improve stability. We have made changes to simplify the queuing process, so players should now only be experiencing the one queue before entering the game. This process is usually invisible to players, but was being seen in real time. This is due to there being two queues for players-one through, then one through the game itself. ![]() Players may have been seeing their queue numbers jumping around, going from a small number to a larger number. Login queues, server crashes, and stability problems are intertwined, so we’ll talk about them together. On the official forums, Blizzard has addressed this (and other Overwatch 2 issues), and says: People have been getting massive queue numbers like 20,000, but even when it goes down to a low number, sometimes it’ll jump around, or kick you out entirely. While Overwatch 2 is a fantastic game, the launch has been marred with horrendous queue times and server crashes, but Blizzard says it’s on the case. ![]()
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